Posts

M5:Reinforcement Activity

 How To Change a Tire     I would use a flipped classroom approach to this. The youtube video is short and the students could easily learn the process of changing a tire before class. I would use this approach because I would want the students to do the hands-on portion in class. The knowledge gained from the video would give the students the knowledge of what to expect during the process. Each student would have to change a tire during class time. Unlike the video we would take at least 5-10 minutes for the safety factor of having the students not drop a car. Critical thinking would include having a European car with with lug bolts instead of the American cars with lug nuts. The students would have to figure that process out and discuss it.  This is the video I would use: https://www.youtube.com/shorts/bInihYJPtEU  I would add a how to on check the air pressure and how to put air in your tire. I would do this as a collaborative class. The students could learn f...

M4:Reinforcement Activity

 This week focused on storytelling. A subject was picked to take a listening test and record the answers to the questions. My friend was my German engineering husband. Herbert is 57 and likes to always be right and on target. 1. The first question asked to write 1-8. He wrote 1-8, then wrote each number on the side of the paper. He said both ways could be right. 2. The second question asked what would you light first in a cold, dark room. He picked the candle forgetting about the match that you need to light the candle with. 3. The driver of the bus is you question. The question has lots of facts and then asks what color is the driver's eyes? He got that one right after complaining for a bit. 4. He totally missed the survivor on the plane part of question 4. He said where ever they wanted to be buried. 5. He totally got the Moses and the ark question right. His mom is Catholic and they were in church when it was open. He said it was Noah. 6. He responded correctly on the question c...

M3 Reinforcement Activity

Psychology of gaming: Gaming and gaming design can create engaging experiences and let the individual feel rewarded. Gaming creates connections as well as escapism. Games can trigger dopamine, which makes the brain feel pleasure. Serotonin can be released during gaming as well. Serotonin can regulate the mind and create a feeling of happiness. Games really bring people together. I can introduce a game in class. We will play table tennis. The challenge is the players have to make their own paddle. The students will work together designing. During game time all students from all groups will be pulled in to play, all sense of social clicks are gone. It is the sense of competition that draws the students together, that seems to bleed over to the class time. The social clicks are forgotten. Points really give the students a reward. The dopamine is triggered in their brain. The student has seen the challenge and achieved it. My son is a gamer and shares frequently the achievements made. Many...

M2:Reinforcement Activity

 M2:Reinforcement Activity:  Techniques for Promoting Engagement in Instructional Design : Incorporate group activities : Group learning promotes peer interaction and group understanding. Understand learners interes t: analyze the student' interest and needs that the course is targeting.  Use games : Incorporate games and interactive lessons Challenges to Collaborative Learning : Unequal participation:Dominate personalities may block the equal participation of all participates. Lack of communication: Misunderstanding or language barriers cause difficulties in learning. How can leaderboards, badges, and rewards promote collaborative learning: Promotes competition: The leaderboard gives real time facts to who is ahead. Promotes shared achievement :Rewards the team and creates a shared achievement. Personal experience with badges: MSSC (Manufacturing Safety Skills Council) LMS - Badges that are transferrable to LinkedIn. ACE (Alabama Career Essentials) Badges and certificate...
 M1 Reinforcement Activity May 25,2024 Jennifer Lindemann M1 Reinforcement Activity ID 620 What learning theory would make this activity feasible? Constructivism is a learning theory that focuses on the creative experience and what we learn and reflect on from that experience through analysis and reflection. The learner is creating the experience instead of just waiting to learn a topic. How would you modify this activity to work in an online environment? This activity can be accomplished online through Microsoft Teams or Zoom. The ability to screen share and also have the ability to observe the body language of the participants is beneficial when a classroom is not accessible.. Small groups with video capabilities and online conversations have worked well in my graduate college experience. Test this theory in a Workshop/class. What worked and did not work, and what was the best excuse? Zoom worked with a leadership class I had. The team was small and had a shared goal. The downsid...

Model 1 Review

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